MediaItemType

Media asset kind — drives the host’s loader / renderer selection.

public enum MediaItemType

Fields

Video 0

Video file — rendered via the studio’s video player component.

Audio 1

Audio-only file — music, ambient loops, or one-shot sound effects.

Image 2

Static image asset — backgrounds, portraits, or cutscene stills.

Unity 3

Unity-side prefab or addressable reference (engine-specific).

Docs last synced: 2026-07-18
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