MediaItemType
Media asset kind — drives the host’s loader / renderer selection.
public enum MediaItemType
Fields
Video 0
Video file — rendered via the studio’s video player component.
Audio 1
Audio-only file — music, ambient loops, or one-shot sound effects.
Image 2
Static image asset — backgrounds, portraits, or cutscene stills.
Unity 3
Unity-side prefab or addressable reference (engine-specific).